For some games you can do it directly in the game options, for others the vorpX Game Optimizer in the config app can do it or you need an external tool like Flawless Widwscreen. How the FOV can be adjusted varies from game to game. A neat trick that both the Vive and the Oculus CV1 use to gain a few extra pixels where it counts most. The bottom bar is larger than the top bar because the Vive uses a slightly asymetric view to account for the human eye being better at looking downwards than upwards. The image is perfectly centered vertically, i.e. That also requires a high enough field of view (120° horizontal for Vive), otherwise the image will look distorted. ![]() If you see bars at the top and/or bottom, you need to set the Image Zoom value to 1.0 and the aspect ratio mode to “Pixel 1:1” on the image page of the ingame menu.
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